#include "sched.h"
#include "proc.h"
#include "idle.h"
#include "proc_struct.h"
#include <asm.h>
#include <errno.h>
#include <consts.h>
#include <enums.h>
static void generate_signal(struct proc_struct *proc, int sig)
{
if (proc->state == PS_ZOMBIE)
return;
if (proc->system)
return;
if (!sig)
return;
switch (sig) {
case SIGSTOP:
case SIGTSTP:
case SIGTTIN:
case SIGTTOU:
proc->signal &= ~(1UL << SIGCONT);
break;
case SIGCONT:
proc->signal &= ~(1UL << SIGSTOP | 1UL << SIGTSTP | 1UL << SIGTTIN | 1UL << SIGTTOU);
break;
case SIGCHLD:
case SIGURG:
case SIGWINCH:
return;
}
proc->signal |= 1UL << sig;
if (proc->state != PS_RUNNING) {
switch (proc->state) {
case PS_WAITING_UNINTERRUPTIBLE:
break;
case PS_WAITING_INTERRUPTIBLE:
condition_interrupt(proc);
break;
case PS_SLEEPING:
sleep_interrupt(proc);
break;
case PS_STOPPED:
if (sig == SIGKILL || sig == SIGCONT)
stop_continue(proc);
break;
}
}
}
void signal_init(struct proc_struct *proc, int system)
{
proc->system = system ? 1 : 0;
proc->signal = 0;
}
int signal(struct proc_struct *proc, int sig)
{
int retval;
int intr;
disable_intr(intr);
if (proc == idle) {
retval = -EPERM;
goto restore;
}
generate_signal(proc, sig);
retval = 0;
restore:
restore_intr(intr);
return retval;
}
void signal_group(struct proc_group_struct *proc_group, int sig)
{
int intr;
struct proc_struct *proc;
disable_intr(intr);
for (proc = proc_group->first_proc; proc; proc = proc->group_next) {
if (proc == idle)
continue;
generate_signal(proc, sig);
}
restore_intr(intr);
}
void signal_all(int sig)
{
int intr;
struct proc_struct *proc;
disable_intr(intr);
for (proc = proc_list_first; proc; proc = proc->proc_list_next) {
if (proc == idle)
continue;
generate_signal(proc, sig);
}
restore_intr(intr);
}
int deliver_signal()
{
int sig;
int intr;
disable_intr(intr);
sig = 0;
if (current->signal) {
while (!(current->signal & 1UL << ++sig));
current->signal &= ~(1UL << sig);
}
restore_intr(intr);
return sig;
}